Найти книгу: "Attachment and Interaction"


Attachment and Interaction Attachment and Interaction

Автор: Mario Marrone

Год издания: 0000

Attachment and Interaction is an accessible introduction to the history and evolution of attachment theory, which traces the early roots of attachment theory from the work of its creator John Bowlby through to the most recent theoretical developments and their clinical applications. Mario Marrone explores how attachment theory can inform the way in which therapists work with their patients, and what the practical implications are of using such an approach. By bringing together personal anecdotes from his own experiences as Bowlby's supervisee with clear explanations of Bowlby's ideas, Marrone creates a memorable and engaging account of attachment theory. This new, updated edition includes references to bereavement, sexuality and the application of attachment-based principles to individual, family and group psychotherapy. This clear exposition of attachment theory is relevant and valuable reading for trainees and practising individual and group psychotherapists, family therapists and mental health professionals – as well as anyone with an interest in John Bowlby and the evolution of psychotherapy.
Focus on Oral Interaction Focus on Oral Interaction

Автор: Jenefer Philp

Год издания: 

Explores the role of oral interaction for second language learning from cognitive, social, pedagogical and linguistic perspectives, with a focus on research relevant to English language learners aged 5-18 in a variety of classroom contexts.

A Tender Attachment A Tender Attachment

Автор: Baker George Melville

Год издания: 


Evil by Design. Interaction Design to Lead Us into Temptation Evil by Design. Interaction Design to Lead Us into Temptation

Автор: Chris Nodder

Год издания: 

How to make customers feel good about doing what you want Learn how companies make us feel good about doing what they want. Approaching persuasive design from the dark side, this book melds psychology, marketing, and design concepts to show why we’re susceptible to certain persuasive techniques. Packed with examples from every nook and cranny of the web, it provides easily digestible and applicable patterns for putting these design techniques to work. Organized by the seven deadly sins, it includes: Pride – use social proof to position your product in line with your visitors’ values Sloth – build a path of least resistance that leads users where you want them to go Gluttony – escalate customers’ commitment and use loss aversion to keep them there Anger – understand the power of metaphysical arguments and anonymity Envy – create a culture of status around your product and feed aspirational desires Lust – turn desire into commitment by using emotion to defeat rational behavior Greed – keep customers engaged by reinforcing the behaviors you desire Now you too can leverage human fallibility to create powerful persuasive interfaces that people will love to use – but will you use your new knowledge for good or evil? Learn more on the companion website, evilbydesign.info.

How to earn on the bitcoins. Instruction. Quick earnings of crypto currency without attachments How to earn on the bitcoins. Instruction. Quick earnings of crypto currency without attachments

Автор: Alex Maron

Год издания: 

The first digital money appeared in 2008. The collapse of bitcoin has been inconclusively predicted since 2011, but it is growing from year to year. One of the active researchers of the phenomenon of this virtual currency, Joel Lopez Barata, mathematically calculated the possible cost of bitcoin at the end of 2018. The discrepancies in the assessment of his predictions are embarrassing – the price of a crypto currency may be from $ 13,200 to $ 271,277.

Constructive Dialogue Modelling. Speech Interaction and Rational Agents Constructive Dialogue Modelling. Speech Interaction and Rational Agents

Автор: Kristiina Jokinen

Год издания: 

Dialogue management technology has developed rapidly over the years resulting in real-time applications like telephony directories, timetable enquiries, and in-car applications. However, the current technology is still largely based on models that use rigid command language type interactions, and the users need to adapt their human communication strategies to the needs of the technology. As an increasing number of interactive ubiquitous applications will appear, challenges for interaction technology concern especially natural, more human-friendly communication. Recent research has focused on developing speech-based interactive systems that aim to increase the system’s communicative competence. By including aspects of interaction beyond simple speech recognition and question-answer based interaction, applications with more conversational interfaces have become possible. New dialogue management technology needs to address the challenges in human-technology interaction, so that smart environments should not only enable user-controlled command interfaces but equip applications with a capability that affords easy and friendly interactions with the user. Dialogue Modelling: Speech Interaction and Rational Agents provides an overview of the current dialogue technology and research trends in spoken dialogue systems, presenting a coherent perspective of AI-based cooperative interaction management. The book complements existing research regarding human-computer interfaces, speech and language technology, and communication studies in general, bringing different view-points together and integrating them into a single point of reference. Constructive Dialogue Modelling: Presents a guide to spoken dialogue technology and current research trends. Provides an overview of human factors in dialogue systems and delivers a new metaphor for human-computer interaction and computer as agent. Explains the architecture of dialogue systems using examples from systems such as Interact and DUMAS Offers a comprehensive overview of original research into the new trends in speech dialogue technology in light of innovations such as ubiquitous computing. This book will provide essential reading for industrial designers and interface engineers, university researchers and teachers, computer scientists, human communication researchers, speech and language technologists, cognitive engineers/cognitive scientists, as well as social and media researchers, and psychologists. Advanced students and researchers in computer science, speech and language technologies, psychology and communication research will find this text of interest.