Dungeons
Автор: Amadeusz Cyganek «ElMundo»
Год издания: 0000
Poradnik zawiera kompletny opis przejscia glownego trybu fabularnego, a takze garsc porad, ktore ulatwia eksploracje rozbudowanych lochow. Do opisu kazdego scenariusza zostala dolaczona mapa wskazujaca najwazniejsze punkty. Dungeons – poradnik do gry zawiera poszukiwane przez graczy tematy i lokacje jak m.in. Misja 1 – Crystal Throne (Opis przejscia) Misja 4 – Happy Hills (Opis przejscia) Misja 15 – Twittervale (Opis przejscia) Misja 3 – Pleasant Creek (Opis przejscia) Misja 2 – Yum–Yumville (Opis przejscia) Misja 11 – Laughington on Milklake (Opis przejscia) Misja 10 – Neverevil Mountain (Opis przejscia) Misja 9 – Cuddleton (Opis przejscia) Misja 8 – Castle Sweetcliff (Opis przejscia) Misja 7 – Caves of Horror (Opis przejscia) Informacja o grze Strategiczna gra z elementami RPG osadzona w mrocznych realiach fantasy, autorstwa studia Kalypso. Wcielamy sie w lorda lochow, ktorego zadaniem sa rozbudowa i rozwoj podziemnego krolestwa. Dokonujemy tego za sprawa zamykania legendarnych bohaterow i wysysania ich dusz. Ladna, kolorowa, trojwymiarowa grafika i przyjazny interfejs umilaja rozgrywke. Gra Dungeons, to przedstawiciel gatunku gier strategicznych. Tytul wydany zostal w Polsce w 2011 roku i dostepny jest na platformie PC. Wersja jezykowa oficjalnie dystrybuowana na terenie kraju to: z polskimi napisami.
Dungeons and Dragons and Philosophy. Read and Gain Advantage on All Wisdom Checks
Автор: William Irwin
Год издания:
Do demons and devils have free will? Does justice exist in Menzoberranzan? What’s the morality involved with player characters casting necromancy and summoning spells? Dungeons & Dragons and Philosophy probes the rich terrain of philosophically compelling concepts and ideas that underlie Dungeons & Dragons, the legendary fantasy role-playing game that grew into a world-wide cultural phenomenon. A series of accessible essays reveals what the imaginary worlds of D&D can teach us about ethics, morality, metaphysics and more. Illustrates a wide variety of philosophical concepts and ideas that arise in Dungeons & Dragons gameplay and presents them in an accessible and entertaining manner Reveals how the strategies, tactics, improvisations, and role-play employed by D&D enthusiasts have startling parallels in the real world of philosophy Explores a wide range of philosophical topics, including the nature of free will, the metaphysics of personal identity, the morality of crafting fictions, sex and gender issues in tabletop gameplay, and friendship and collaborative storytelling Provides gamers with deep philosophical insights that can lead to a richer appreciation of D&D and any gaming experience
Dungeons & Dragons. Baldur's Gate. Легенды Врат Балдура
Автор: Джим Заб
Год издания:
Юная эльфийка Делина, спасаясь от преследования, случайно оживляет героев Врат Балдура. Прошли десятилетия с тех пор, как Могучий Минск – легендарный следопыт с доброй душой и пустой головой – и его ручной хомяк Бу спасли город и Королевства. Однако теперь на их пути стоит новая угроза…
Dungeons & Dragons. Герои и их снаряжение
Автор: Джим Заб
Год издания:
Вы держите в руках захватывающее – и единственное в своем роде – руководство по созданию отважных и дерзких героев (включая их оружие, доспехи, одежду и прочее снаряжение) для самой популярной в мире настольной ролевой игры «DUNGEONS & DRAGONS». Благодаря новым восхитительным иллюстрациям и результатам исследований экспертов, книга «Герои и их снаряжение» предоставляет начинающим игрокам всю информацию, необходимую для создания не только отдельных персонажей, но и полноценной команды искателей приключений. Если вам не терпится приступить к разработке собственных сценариев D&D, это руководство станет идеальной отправной точкой для вашей – и только вашей! – эпической истории в мире фэнтези!
To Catch a Thief - Dungeons & Dragons: Endless Quest (Unabridged)
Автор: Matt Forbeck
Год издания:
When you tried to pick the pocket of a civilar in the night-shrouded streets of Waterdeep, you never thought she'd catch you-and you never dreamed she'd force you into her service. Now you must find the baby griffon stolen by the beholder Xanathar, leader of the city's powerful Thieves' Guild. And if you should fail…you can count on spending the rest of your life behind bars, rogue. Welcome to the Forgotten Realms® Endless Quest®. You are about to embark on a journey. To where, only you could possibly say. It is not a journey like any you have been on before, where you start at the beginning and continue on a straight course until you reach the end. Instead, you will be presented with many choices along the way. Each time you are faced with one such choice, given to you by your narrator, make your decision from the options that are given and then follow the directions to continue your adventure. Once your quest has come to an end, either favorably or, as I'm afraid in some instances it is foretold, gruesomely, return to the beginning of the track or the last choice and try again.
Escape from Castle Ravenloft - Dungeons & Dragons: Endless Quest (Unabridged)
Автор: Matt Forbeck
Год издания:
You have entered the mist-shrouded realm of Ravenloft®, where you attract the attention of Count Strahd, who decides to make you one of his vampire spawn. After awakening to find yourself alone within the walls of Castle Ravenloft, you must figure out how to escape the vampire lord's Gothic lair before you are doomed to become his slave for all time. Keep your wits about you, cleric. Welcome to the Forgotten Realms® Endless Quest®. You are about to embark on a journey. To where, only you could possibly say. It is not a journey like any you have been on before, where you start at the beginning and continue on a straight course until you reach the end. Instead, you will be presented with many choices along the way. Each time you are faced with one such choice, given to you by your narrator, make your decision from the options that are given and then follow the directions to continue your adventure. Once your quest has come to an end, either favorably or, as I'm afraid in some instances it is foretold, gruesomely, return to the beginning of the track or the last choice and try again.