Playing for the Devil's Fire
Автор: Phillippe Diederich
Год издания: 0000
Thirteen-year-old Boli and his friends are deep in the middle of a game of marbles. An older boy named Mosca has won the prized Devil's Fire marble. His pals are jealous and want to win it away from him. This is Izayoc, the place of tears, a small [i]pueblo in a tiny valley west of Mexico City where nothing much happens. It's a typical hot Sunday morning except that on the way to church someone discovers the severed head of Enrique Quintanilla propped on the ledge of one of the cement planters in the plaza and everything changes. Not apocalyptic changes, like phalanxes of men riding on horses with stingers for tails, but subtle ones: poor neighbors turning up with brand-new SUVs, pimpled teens with fancy girls hanging off them. Boli's parents leave for Toluca and don't arrive at their destination. No one will talk about it. A washed out masked wrestler turns up one day, a man only interested in finding his next meal. Boli hopes to inspire the luchador to set out with him to find his parents.[b]Phillippe Diederich was born in the Dominican Republic and raised in Mexico City and Miami. His parents were forced out of Haiti by the dictatorship of Papa Doc Duvalier in 1963. As a photojournalist, Diederich has traveled extensively through Mexico and witnessed the terrible tragedies of the Drug Wars.   
Adventure of the Devil's Foot
Автор: Артур Конан Дойл
Год издания:
The Adventure of the Devil’s Foot is a short Sherlock Holmes detective story written by Sir Arthur Conan Doyle. It was published in 1910 and set in 1897 taking place in Cornwall where Sherlock Holmes is taking a holiday because he has been pushing himself too hard. But as with any great detective murder follows him through the countryside, and there is naturally a murder that he is the only one but him can solve.
Thinker. Logical gaming device, which combines the elements of Rubik’s Cube, the 15 puzzle, Dominoes and playing cards
Автор: Valeriy Zhiglov
Год издания:
For a long time the games are the entertainment, which is the most demanded for. Both in USA, and in a number of European countries, gaming industry overcame cinema in annual income already several years ago. The annual turnover in gaming industry already exceeded 15 billion dollars, and it still grows every year. I have proposed a logical gaming device, which combines the elements of Rubik’s Cube and the 15 puzzle, and which can be used widely to improve logical thinking abilities in children.