Найти книгу: "King of the Worlds"


King of the Worlds King of the Worlds

Автор: M. Thomas Gammarino

Год издания: 0000

This dark comedy explores the lost universes of disgraced idol Dylan Greenyears. Dylan had always wanted to live as many lives as he could—that was the appeal of being an actor. But at the end of a brief stint as a Hollywood heartthrob, Dylan loses the lead in [i]Titanic and exiles himself and his wife to a recently settled exoplanet called New Taiwan.At first, life beyond Earth seems uncannily un-wondrous. Dylan teaches at an American prep school, raises a family with his high school sweetheart, and lives out his restlessness through literature. But then a box of old fan mail (and the hint of a galaxy-wide conspiracy) offers Dylan a chance to recapture the past. As he tries to balance this transdimensional midlife crisis against family life, Dylan encounters a cast of extraordinary characters: a supercomputer with aspirations of godhood, a Mormon-fundamentalist superfan, an old-school psychoanalyst, a sampling of his alternate selves, and, once again, the love of his lives.[i]King of the Worlds throws cosmology, technology, nineties pop culture, and religion into an existential blender for a mix that is by turns tragic and absurd, elegiac and filled with wonder.[b]M. Thomas Gammarino is the author of the novel [i]Big in Japan and the novella [i]Jellyfish Dreams. His short fiction has appeared in the [i]New York Tyrant, [i]Tinfish, [i]Word Riot, and the [i]Hawai'i Review, among others. In 2014, Gammarino received the Elliot Cades Award for Literature, Hawaii's highest literary honor. He lives and teaches in Honolulu, Hawaii.
The War of the Worlds / Война миров The War of the Worlds / Война миров

Автор: Герберт Уэллс

Год издания: 

Роман описывает страшную трагедию в истории Земли. Война между марсианами и землянами заканчивается плачевно для жителей обеих планет. Причину этого можно понять, прочитав книгу. Книга для чтения на английском языке.

The War of the Worlds The War of the Worlds

Автор: Герберт Уэллс

Год издания: 


Война миров / The War of the Worlds Война миров / The War of the Worlds

Автор: Герберт Уэллс

Год издания: 

Чтение оригинальных произведений – простой и действенный способ погрузиться в языковую среду и совершенствоваться в иностранном языке. Серия «Бестселлер на все времена» – это возможность улучшить свой английский, читая лучшие произведения англоязычных авторов, любимые миллионами читателей. Для лучшего понимания текста в книгу включены краткий словарь и комментарии, поясняющие языковые и лингвострановедческие вопросы, исторические и культурные реалии описываемой эпохи. «Война миров» – один из первых романов об инопланетном вторжении и культовое фантастическое произведение. Чем грозит человечеству нападение марсиан? И как выжить в катаклизме? Захватывающий сюжет и прекрасный язык помогут читателям улучшить свой английский, читая невероятную хронику межпланетного противостояния. Книга предназначена для тех, кто изучает английский язык на продолжающем или продвинутом уровне и стремится к его совершенствованию.

Storyscaping. Stop Creating Ads, Start Creating Worlds Storyscaping. Stop Creating Ads, Start Creating Worlds

Автор: Gaston Legorburu

Год издания: 

How to use powerful tools to engage customers with your brand Marketers, technologists, and corporate leaders are looking for ways to more effectively connect consumers with their brand. Storyscapes introduces «storyscaping» as a way to create immersive experiences that solve the challenge of connecting brands and consumers. This book describes a powerful new approach to advertising and marketing for the digital age that involves using stories to design emotional and transactional experiences for customers, both online and offline. Each connection inspires engagement with another, so the brand becomes part of the customer's story. Authors Gaston Legorburu and Darren McColl explain how marketers can identify and define the core target audience segment, define your brand's purpose, understand the emotional desires of your consumers, and more. Shows how to map how the consumer engages with the category and product/service Explains how to develop an organizing idea and creative plan for an immersive storyscape experience Defines the role of marketing channels around the organizing idea Establishes how technology can be applied to the experience Learn how to measure, optimize, and evolve the customer experience through the use of strong narratives that compel consumers to buy into your brand. www.storyscaping.com

Maker-Centered Learning. Empowering Young People to Shape Their Worlds Maker-Centered Learning. Empowering Young People to Shape Their Worlds

Автор: Jessica Ross

Год издания: 

The Agency by Design guide to implementing maker-centered teaching and learning Maker-Centered Learning provides both a theoretical framework and practical resources for the educators, curriculum developers, librarians, administrators, and parents navigating this burgeoning field. Written by the expert team from the Agency by Design initiative at Harvard's Project Zero, this book Identifies a set of educational practices and ideas that define maker-centered learning, and introduces the focal concepts of maker empowerment and sensitivity to design. Shares cutting edge research that provides evidence of the benefits of maker-centered learning for students and education as a whole. Presents a clear Project Zero-based framework for maker-centered teaching and learning Includes valuable educator resources that can be applied in a variety of design and maker-centered learning environments Describes unique thinking routines that foster the primary maker capacities of looking closely, exploring complexity, and finding opportunity. A surge of voices from government, industry, and education have argued that, in order to equip the next generation for life and work in the decades ahead, it is vital to support maker-centered learning in various educational environments. Maker-Centered Learning provides insight into what that means, and offers tools and knowledge that can be applied anywhere that learning takes place.