Electronic Structure Calculations on Graphics Processing Units
Автор: Группа авторов
Год издания: 0000
Electronic Structure Calculations on Graphics Processing Units: From Quantum Chemistry to Condensed Matter Physics provides an overview of computing on graphics processing units (GPUs), a brief introduction to GPU programming, and the latest examples of code developments and applications for the most widely used electronic structure methods. The book covers all commonly used basis sets including localized Gaussian and Slater type basis functions, plane waves, wavelets and real-space grid-based approaches. The chapters expose details on the calculation of two-electron integrals, exchange-correlation quadrature, Fock matrix formation, solution of the self-consistent field equations, calculation of nuclear gradients to obtain forces, and methods to treat excited states within DFT. Other chapters focus on semiempirical and correlated wave function methods including density fitted second order Moller-Plesset perturbation theory and both iterative and perturbative single- and multireference coupled cluster methods. Electronic Structure Calculations on Graphics Processing Units: From Quantum Chemistry to Condensed Matter Physics presents an accessible overview of the field for graduate students and senior researchers of theoretical and computational chemistry, condensed matter physics and materials science, as well as software developers looking for an entry point into the realm of GPU and hybrid GPU/CPU programming for electronic structure calculations.
Starting Electronics, Third Edition
Автор: Brindley Keith
Год издания:
This book originated as a collection of feature articles, previously published as magazine articles. They were chosen for publication in book form not only because they were so popular with readers in their original magazine appearances but also because they are so relevant in the field of introductory electronics — a subject area in which it is evermore difficult to find information of a technical, knowledgeable, yet understandable nature. This book is exactly that. Since its original publication, I have added significant new material to make sure it is all still highly relevant and up-to-date.
Level of Detail for 3D Graphics
Автор: Luebke David, Reddy Martin, Cohen Jonathan D., Varshney Amitabh, Watson Benjamin, Huebner Robert
Год издания:
Level of Detail - это уровень детализации. Прочитав эту книгу, Вы сможете найти баланс между: потрясной визуализацией или бешеной скоростью.
Level of detail (LOD) techniques are increasingly used by professional real-time developers to strike the balance between breathtaking virtual worlds and smooth, flowing animation. Level of Detail for 3D Graphics brings together, for the first time, the mechanisms, principles, practices, and theory needed by every graphics developer seeking to apply LOD methods.
Continuing advances in level of detail management have brought this powerful technology to the forefront of 3D graphics optimization research. This book, written by the very researchers and developers who have built LOD technology, is both a state-of-the-art chronicle of LOD advances and a practical sourcebook, which will enable graphics developers from all disciplines to apply these formidable techniques to their own work.
* Is a complete, practical resource for programmers wishing to incorporate LOD technology into their own systems.
* Is an important reference for professionals in game development, computer animation, information visualization, real-time graphics and simulation, data capture and preview, CAD display, and virtual worlds.
* Is accessible to anyone familiar with the essentials of computer science and interactive computer graphics.
* Covers the full range of LOD methods from mesh simplification to error metrics, as well as advanced issues of human perception, temporal detail, and visual fidelity measurement.
* Includes an accompanying Web site rich in supplementary material including source code, tools, 3D models, public domain software, documentation, LOD updates, and more. Visit http://LODBook.com.
JAC Rein since 2007, wiring diagrams and connectors in electronic form
Автор: Авторесурс
Год издания:
This book contains only electrical circuits.
Read and buy a complete book on car repair JAC Rein since 2007 (including wiring diagrams) by the link
Content
Description
Connector appearance and numbering order
Starting system
Indicators and measuring instruments
Lighting system in the daytime
Marker lights, license plate light
Cruise control system
Interior lighting and luggage compartment lighting
Power distribution
The distribution of the "mass"
Front windshield wipers and washers
Rear window wipers and washers
Charging system
Head lighting
Stop lights
Intrademporary fuse block
Indicators of turns and an alarm system
Fog lights
Reversing light
Backlight
Sound signal
The electric drive of adjustment of position of external mirrors of rear view
Heated seats
Electric sunroof drive
Vehicle speed sensor
Electric driver seat position adjustment
Anti-lock braking system
Cigarette lighter
Multifunctional onboard electronics control system
Heated rear window and exterior mirrors
Electric windows
Cooling system
Honda CR-V (RM) since 2012, electrical circuits in electronic form
Автор: Монолит
Год издания:
In this book, only the schemes of electrical connections are given.
To get acquainted and to buy the full book on car repair Honda CR-V from 2012 (including electrics) it is possible under the link
Content
Sound signal
Charging system
Ignition system
Cigarette lighter and power sockets
Starting system
Power
Distribution
Head Lighting
Headlight leveling system
Indicators of turns and an alarm system, dimensional fires, illumination of license plate Illumination of the dashboard
Landing illumination and lighting of the ignition lock
Reversing lights
Mass generation
Stop Lights
Fog Lighting Interior lighting
Front windscreen wipers and washers
Windshield wiper and washer
Heated rear window and exterior mirrors
Electric power steering EPS
VSA / ABS
Contact disk