Найти книгу: "The Game Artist's Guide to Maya"


The Game Artist's Guide to Maya The Game Artist's Guide to Maya

Автор: Michael McKinley

Год издания: 0000

The Definitive Resource for Up-and-Coming 3D Game Artists Alias' award-winning Maya 3D animation and effects software continues to lead the industry in technological innovation and is being adopted by more and more console and computer game developers. The Game Artist's Guide to Maya is an official introduction to creating 3D game art and animations with Maya, brought to you by Maya Press, a publishing partnership between Alias and Sybex. Written by a production artist at a prominent game company, this detailed book focuses on the skills real game artists use daily to create stunning characters and environments. By following the discussions and tutorials, you'll bring a concept through the entire game art development pipeline, learning everything from modeling, texturing, rigging, and animation, to special effects. You'll also glean insights from industry professionals and see how Maya has been used in popular games. If you're a 3D game artist, or looking to become one, this book will help you master the skills and techniques you'll need to excel in the competitive games industry. Inside, you'll learn how to: Create a game model using a concept image as your guide Model with predetermined real-time polycount limitations in mind View martial arts videos on the book's CD to animate your character more realistically Prepare a model for texturing with UV mapping and layout techniques Create different kinds of textures Master the rigging process, from setting up a skeleton to preparing blend shapes Practice techniques for creating animation clips to work with in the Trax Editor Use particle effects, such as sprites and animated geometry, to add pizzazz to your model
Testing SAP R/3
A Manager’s Step-by-Step Guide Testing SAP R/3 A Manager’s Step-by-Step Guide

Автор: JOSE FAJARDO, ELFRIEDE DUSTIN

Год издания: 

Planning, preparing, scheduling, and executing SAP test cycles is a time-consuming and resource-intensive endeavor that requires participation from several project members. SAP projects are prone to have informal, ad-hoc test approaches that decrease the stability of the production environment and tend to increase the cost of ownership for the SAP system. Many SAP project and test managers cannot provide answers for questions such as how many requirements have testing coverage, the exit criteria for a test phase, the audit trails for test results, the dependencies and correct sequence for executing test cases, or the cost figures for a previously executed test cycle. Fortunately, through established testing techniques predicated on guidelines and methodologies (i.e., ASAP SAP Roadmap methodology, IBM’s Ascendant methodology, and Deloitte’s ThreadManager methodology), enforcement of standards, application of objective testing criteria, test case automation, implementation of a requirements traceability matrix (RTM), and independent testing and formation of centralized test teams, many of the testing risks that plague existing or initial SAP programs can be significantly reduced. This book is written for SAP managers, SAP consultants, SAP testers, and team leaders who are tasked with supporting, managing, implementing, and monitoring testing activities related to test planning, test design, test automation, test tool management, execution of test cases, reporting of test results, test outsourcing, planning a budget for testing activities, enforcing testing standards, and resolving defects.

Oracle Database 10g: A Beginner's Guide Oracle Database 10g: A Beginner's Guide

Автор: 

Год издания: 

Two new Oracle instruction and resource titles from Osborne/McGraw-Hill are indispensable additions to personal and professional reference collections. Oracle Database 10g: A Beginner's Guide is the collective effort of Oracle experts Ian Abramson, Michael Abbey and Michael Corey. Oracle Database 10g provides neophytes with the fundamental concepts of Oracle Database 10g administration and programming. Through self-paced tutorials, readers will learn about database essentials, the role of the administrator, and large database features. Oracle Database 10g includes an in-depth introduction to SQL, PL/SQL, Java, and XML programming.

2DArtist №10 (october 2009) 2DArtist №10 (october 2009)

Автор: Коллектив авторов

Год издания: 

Welcome to Issue 46 (just four stops away from the big 50!). Thanks to everyone who has stuck with us over the past few years, and a huge welcome to those who are just joining us – we hope you enjoy this and many issues to come. Thanks for your support; we can’t do it without you!

Fiat Tipo and Tempra 1988-1996. Repair Manual – service guide Fiat Tipo and Tempra 1988-1996. Repair Manual – service guide

Автор: Коллектив авторов

Год издания: 

Инструкция по ремонту и обслуживанию моделей Fiat Tipo и Tempra. Дано описание всех узлов и агрегатов и советы по их эксплуатации и техобслуживанию. Чертежи, таблицы и схемы электрооборудования. Fiat Tipo - автомобиль итальянской компании Фиат. Был разработан дизайн студией IDEA. Выпускался с 1988 года по 1996 год.

Guide to self-repairing car bodies, in eBook Guide to self-repairing car bodies, in eBook

Автор: Монолит

Год издания: 

Content

Introduction

  • Body / frame and body structure
  • General information about replacing body panels
  • Safety first
Maintenance
  • Caring for paint
  • Recovery
  • Antirust treatment and priming
Overview of damage types and their recovery
  • Determination of severity of damage
  • The choice between repair and replacement
Tools and equipment
  • Tools and equipment
  • Equipment
Elimination of minor body damage
  • Eliminating scratches from paintwork
  • Elimination of minor dents
  • Restoration of areas exposed to minor corrosion
  • Repair of plastic body parts
Restoring a body that has serious damage
  • Types of tin work
  • Putties
  • Correction of significant corrosion damage
  • Glass fiber recovery methods
  • Correcting the stiffness of the bearing body by stretching
Replacement of body panels
  • Introduction
  • Body parts fastened on bolts
  • Welded panels
  • Adhesive body elements
  • Coupling of body panels
Preparing for painting
  • Preparation of old paint
  • Removing paintwork preparing for painting
  • Application of primer
  • Masking panels
Body painting
  • Painting equipment
  • Maintenance of the spray gun
  • Types of paint
  • Staining procedure
  • Prophylaxis and a technique of elimination of the defects arising at painting and drying
Doors and glasses
  • Replacement and adjustment of doors
  • Repair, replacement and installation of glasses
Facing and body accessories
  • General information
  • Removing and installing body linings and accessories
  • Removing and installing outdoor lighting
  • Removing and installing emblems and moldings
Welding
  • General information
  • Types of welding
  • Welding with a consumable electrode in shielding gas
  • Oxygen-acetylene welding
  • Soldering
A dictionary of terms used in the performance of body repair